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Alien Power Matrix, 30 per minute. Dark Matter Residue trained to Nuclear Power Plant. 1.7 Million MW.

Complete Nuclear Factory with Trains providing Dark Matter Residue from the APM factory. Fully Load Balanced for minimal radiation.

In this build I learned to keep trains from blocking each other. It's a humongous factory and all over the map, and builds high into the sky.

Using stacked blueprints for a Nuclear Factory. Lots of trains, build really high.

This was my second playthrough. I had just learned about blueprints and was trying out trains for the first time. I built upwards a lot! Some lessons came out of this build about how trains can get backed up. It was a lot of fun to try to solve them.

This was before I learned about blueprints. I also somehow thought the hoverpack was useless, so I built everything in the jetpack, and got really good and semi-hovering in the jetpack. I also built a lot of temporary structures to stand on to build things. I also had no idea how to use trains to great effect, or really even foundations in many ways. But it was fun! I learned so much I immediately wanted to start a new playthrough.

This is the last thing I built in my first playthrough. I used a planner for the first time to help design it. It produces 20 Alien Power Matrices per minute.

This was my first Nuclear power plant. It does the complete cycle through to burning Ficsonium. I started to scale it up but haven't finished.

Just a simple oil based power plant that looks kinda cool.

A compact build designed to show off what Satisfactory can be!